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Diploma in Games Art

Limkokwing University
Cyberjaya, Selangor
Computer gaming is a phenomenon of the digital age. Once regarded as an adolescent pastime, computer games are today the entertainment and media industry's fastest growing segment. It has matured to become an industry of increasing sophistication and draws on the advancing technologies from software engineering, computer programming, computer graphics, animation and even artificial intelligence.

As game enthusiasts seek more challenging platforms and environments, the industry is constantly on the lookout for talented designers to create more exciting new games that push the boundaries of technology and creativity.

The Diploma in Games Art will provide comprehensive studies of conceptual ideas, story, character and visual design disciplines. It will focus on developing the student's technical and aesthetic-based skill-sets as well as the ability to coordinate games development teams.

With a primary focus on creating visuals for the screen, a games art student will learn to create highly marketable graphics for the latest gaming platforms/consoles as well as for the mobile/portable device. The programme will provide comprehensive study of the conceptual, story, character and visual design aspects. It will focus on developing highly marketable technical and aesthetic skills as well as the ability to coordinate games development teams.

Students will examine the evolution of computer games, the elements that contribute to a game's playability, hardware and software environments and the visual design, testing, creation and marketing of games. An important component of the course is the practical training students will undergo in preparation for this competitive and highly lucrative industry.

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Course Summary

Intake

Feb, Jul

Course Fees (estimated)

RM 55,200 RM 32,690

Course Duration

3 years

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Pass Sijil Pelajaran Malaysia (SPM) or equivalent with at least three (3) credits OR

Recognised Creative Multimedia Certificate or equivalent OR

Recognised related Technical and Vocational Certificate or equivalent with one (1) year relevant work experience or one (1) semester bridging programme. OR

Sijil Kemahiran Malaysia (SKM) Level 3 and Sijil Pelajaran Malaysia (SPM) with at least 1 credit. AND


English Proficiency Requirement for International student
  • IELTS 4.0 OR 
  • TOEFL iBT 30-31 OR 
  • PBT 397 OR 
  • CAE 154 (Cambridge Advance English) OR 
  • CPE 154 (Cambridge Proficiency English) OR 
  • CFE 142-146 (Cambridge First English) OR 
  • PTE 30 (Pearson Test of English Academic) OR 
  • MUET Band 2


For non-Malaysian citizens, please refer to the Malaysian Qualification Agency’s (MQA) List of Overseas Qualifications & its equivalency with Malaysian Education System (PDF) to see if you meet the minimum entry requirements to obtain a student visa into Malaysia to undertake this course.

Malaysian:


Registration Fee: RM 500 
Resource Fees (per year, varies by programme): RM 1,500 
Creative Book (one time): RM 90 
Tuition Fees: RM 55,200 (before 50% scholarship) 
 
Total fee with 50% scholarship: RM 32,690


International students:

Application Fee: RM 1,000 
Visa Application Fee: RM2,300 
International Student Administrative Fee: RM 5,000 
Resource Fees (per year, varies by programme): RM 1,500 - 2000 
Wings of Creativity Reference Book (one time): RM 90 
Tuition Fees: RM 55,200 (before 50% scholarship) 
Year 1
Semester 1 
  • Design Studies 1 
  • Life Drawing 1 
  • Creative Studies 1 
  • Analytical Drawing & Color Theory 
  • Communication Studies 1 
  • Moral / Islamic Studies* 

Semester 2
  • Design Studies 2
  • Life Drawing 2
  • Creative Studies 2
  • History of Art
  • Photographic Studies
  • Communication Studies 2
  • Malaysian Studies


Year 2
Semester 3
  • Creative Drawing 
  • Digital Imaging 1 
  • Design Principles 
  • 3D Games Modeling 1 
  • Introduction to Games Design 
  • Bahasa Kebangsaan A/B* 

Semester 4
  • Digital Imaging 2
  • Animation principles 1
  • 3D Games Modeling 2
  • Casual Games Development 1
  • Principles of Game Development & Technology


Year 3
Semester 5 
  • Imaging for Games 
  • Animation Principles 2 
  • 3D Animation for Games 
  • Casual Games Development 2 
  • Games Production

Semester 6
  • Advanced Games Development
  • Major Project
  • Professional Studies for Games
Disclaimer: Course Information details may change from time to time. Please check with respective institutions to get updated information.
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