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Bachelor of Art (Hons) in Games Design

Limkokwing University
Cyberjaya, Selangor
The BA (Hons) in Games Design is a programme specially developed with a comprehensive approach to developing the right mindsets in games industry, specifically in the area of games design. The games design graduate will take away with them the right skill-set to design, project-manage and produce world-class games on top of attaining valuable skills as a project manager for a team of artists and programmers. The programme is designed to be highly practical and industry-oriented. Students will have better industry-understanding through involvement in the semester long internship, improving their potential for eventual employment upon graduation.

The outline of the programme concentrates on all stages of the production process similar to the workflow practiced by professionals from related industries. Students will undergo a series of hands-on professional training to develop their skills in an industry-based learning system.


At the end of the programme, students will be able to:
  • Comprehend moral, cultural and ethical issues and responsibilities and related inter-cultural communication within a global environment.
  • To be able to practice and conform to positive work attitudes and to develop the work ethics as important requirements in the digital content creation and creative industries
  • To be able to confidently deliver a theoretical and technical information in an appropriate form for a specific audience. To be able to work with others who possesses various attitude, knowledge and skills to achieve a common goal.
  • To be able to demonstrate the ability to plan, implement and manage a game development project and to analyse situations and recognise the opportunity and potential for business.
  • To be able to functionally work in a variety of situations and role and to learn and adopt critical knowledge of the development processes and concepts related to game development and other content creation industries.
  • To be able to learn independently and to identify problems and provide creative and innovative solutions to design problems.

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Course Summary

Intake

Feb, Jul, Sept

Course Fees (estimated)

RM 58,650 RM 34,415

Course Duration

3 years

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  • Recognised Matriculation or Foundation with CGPA 2.0 OR

  • Pass Sijil Tinggi Persekolahan Malaysia (STPM) with 2 full passes or equivalent with minimum CGPA of 2.0 OR

  • Recognised Creative Multimedia Diploma or equivalent with a minimum CGPA of 2.5. (Candidates with CGPA between 2.00 and 2.50 may be admitted, subject to an internal assessment process) AND


English Proficiency Requirement for International student
  • IELTS 5.0 OR
  • TOEFL iBT 34 OR
  • TOEFL PBT 410-413 OR
  • CAE160 (Cambridge Advance English) OR
  • CPE 180 (Cambridge Proficiency English) OR
  • CFE 154-161 (Cambridge First English) OR
  • PTE 36 (Pearson Test of English Academic) OR
  • MUET Band 3


For non-Malaysian citizens, please refer to the Malaysian Qualification Agency’s (MQA) List of Overseas Qualifications & its equivalency with Malaysian Education System (PDF) to see if you meet the minimum entry requirements to obtain a student visa into Malaysia to undertake this course.

Malaysian: 

Registration Fee: RM 500 
Resource Fees (per year, varies by programme): RM 1,500 
Creative Book (one time): RM 90 
Tuition Fees:
  • 1st year - RM 19,550
  • 2nd year - RM 19,550
  • 3rd year - RM 19,550
Tuition Fees: RM 58,650 (before 50% scholarship) 
 
Total fee with scholarship: RM 34,415


International students: 


Application Fee: RM 1,000 
Visa Application Fee: RM2,300 
International Student Administrative Fee: RM 5,000 
Resource Fees (per year, varies by programme): RM 1,500 - 2000 
Wings of Creativity Reference Book (one time): RM 90 
Tuition Fees: RM 58,650 (before scholarship) 
Year 1
Semester 1 
  • Fundamentals of Games Design 1 
  • Fundamentals of Games Art 1 
  • Fundamentals of Games Technology 1 
  • Games System and Architecture 
  • Casual Games Studies 
Select One: 
  • Malaysian Studies 
  • Co-Curriculum 1 

Semester 2
  • Fundamentals of Games Design 2
  • Fundamentals of Games Art 2
  • Fundamentals of Games Technology 2
  • Games Design Project 1
  • Game World Creation
  • Game Genre Studies 1
Select One:
  • Moral Studies
  • Islamic Studies
  • Co-curriculum 2


Year 2
Semester 3 
  • 2D Games Project 1 
  • Games Design Project 2 
  • Games Level Design 
  • Games Genre Studies 2
  • Database Design for Games 
Select One: 
  • Bahasa Kebangsaan A/B 
  • Co-Curriculum 3

Semester 4
  • 2D Games Project 2
  • Games Genre Studies 3
  • Games Assets Development
  • Story Telling in Games
  • Games Platform Studies
  • Research Methodology
  • Global Classroom


Year 3
Semester 5 
  • Dissertation for Games 
  • Social Networks in Games 
  • Games Business Knowledge 
  • Multiplayer Games Design 
  • Games Design Project 3 
  • Directed Elective (Steam based) 
  • Internship

Semester 6
  • Final Project
  • Games Project Management
  • Games Quality Control and Testing
  • Games Localisation
  • Games Design Project 4
Disclaimer: Course Information details may change from time to time. Please check with respective institutions to get updated information.
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